wxBitmapButton

A bitmap button is a control that contains a bitmap. It may be placed on a dialog box or panel, or indeed almost any other window.

Derived from

wxButton
wxControl
wxWindow
wxEvtHandler
wxObject

Include files

<wx/bmpbuttn.h>

Remarks

A bitmap button can be supplied with a single bitmap, and wxWidgets will draw all button states using this bitmap. If the application needs more control, additional bitmaps for the selected state, unpressed focused state, and greyed-out state may be supplied.

Window styles

wxBU_AUTODRAW If this is specified, the button will be drawn automatically using the label bitmap only, providing a 3D-look border. If this style is not specified, the button will be drawn without borders and using all provided bitmaps. WIN32 only.
wxBU_LEFT Left-justifies the bitmap label. WIN32 only.
wxBU_TOP Aligns the bitmap label to the top of the button. WIN32 only.
wxBU_RIGHT Right-justifies the bitmap label. WIN32 only.
wxBU_BOTTOM Aligns the bitmap label to the bottom of the button. WIN32 only.

Note that wxBU_EXACTFIT supported by wxButton is not used by this class as bitmap buttons don't have any minimal standard size by default.

See also window styles overview.

Event handling

EVT_BUTTON(id, func) Process a wxEVT_COMMAND_BUTTON_CLICKED event, when the button is clicked.

See also

wxButton



wxBitmapButton::wxBitmapButton



wxBitmapButton(void)

Default constructor.



wxBitmapButton( wxWindow* parent, wxWindowID id, const wxBitmap& bitmap, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW, const wxValidator& validator = wxDefaultValidator, const wxString& name = ``button")

Constructor, creating and showing a button.

Parameters

parent
Parent window. Must not be NULL.

id
Button identifier. A value of -1 indicates a default value.

bitmap
Bitmap to be displayed.

pos
Button position.

size
Button size. If the default size (-1, -1) is specified then the button is sized appropriately for the bitmap.

style
Window style. See wxBitmapButton.

validator
Window validator.

name
Window name.

Remarks

The bitmap parameter is normally the only bitmap you need to provide, and wxWidgets will draw the button correctly in its different states. If you want more control, call any of the functions wxBitmapButton::SetBitmapSelected, wxBitmapButton::SetBitmapFocus, wxBitmapButton::SetBitmapDisabled.

Note that the bitmap passed is smaller than the actual button created.

See also

wxBitmapButton::Create, wxValidator



wxBitmapButton::~wxBitmapButton



~wxBitmapButton(void)

Destructor, destroying the button.



wxBitmapButton::Create



bool Create(wxWindow* parent, wxWindowID id, const wxBitmap& bitmap, const wxPoint& pos, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& validator, const wxString& name = ``button")

Button creation function for two-step creation. For more details, see wxBitmapButton::wxBitmapButton.



wxBitmapButton::GetBitmapDisabled

wxBitmap& GetBitmapDisabled(void) const

Returns the bitmap for the disabled state.

Return value

A reference to the disabled state bitmap.

See also

wxBitmapButton::SetBitmapDisabled



wxBitmapButton::GetBitmapFocus

wxBitmap& GetBitmapFocus(void) const

Returns the bitmap for the focused state.

Return value

A reference to the focused state bitmap.

See also

wxBitmapButton::SetBitmapFocus



wxBitmapButton::GetBitmapLabel

wxBitmap& GetBitmapLabel(void) const

Returns the label bitmap (the one passed to the constructor).

Return value

A reference to the button's label bitmap.

See also

wxBitmapButton::SetBitmapLabel



wxBitmapButton::GetBitmapSelected

wxBitmap& GetBitmapSelected(void) const

Returns the bitmap for the selected state.

Return value

A reference to the selected state bitmap.

See also

wxBitmapButton::SetBitmapSelected



wxBitmapButton::SetBitmapDisabled



void SetBitmapDisabled(const wxBitmap& bitmap)

Sets the bitmap for the disabled button appearance.

Parameters

bitmap
The bitmap to set.

See also

wxBitmapButton::GetBitmapDisabled, wxBitmapButton::SetBitmapLabel, wxBitmapButton::SetBitmapSelected, wxBitmapButton::SetBitmapFocus



wxBitmapButton::SetBitmapFocus



void SetBitmapFocus(const wxBitmap& bitmap)

Sets the bitmap for the button appearance when it has the keyboard focus.

Parameters

bitmap
The bitmap to set.

See also

wxBitmapButton::GetBitmapFocus, wxBitmapButton::SetBitmapLabel, wxBitmapButton::SetBitmapSelected, wxBitmapButton::SetBitmapDisabled



wxBitmapButton::SetBitmapLabel



void SetBitmapLabel(const wxBitmap& bitmap)

Sets the bitmap label for the button.

Parameters

bitmap
The bitmap label to set.

Remarks

This is the bitmap used for the unselected state, and for all other states if no other bitmaps are provided.

See also

wxBitmapButton::GetBitmapLabel



wxBitmapButton::SetBitmapSelected



void SetBitmapSelected(const wxBitmap& bitmap)

Sets the bitmap for the selected (depressed) button appearance.

Parameters

bitmap
The bitmap to set.

See also

wxBitmapButton::GetBitmapSelected, wxBitmapButton::SetBitmapLabel, wxBitmapButton::SetBitmapFocus, wxBitmapButton::SetBitmapDisabled

ymasuda 平成17年11月19日