This event class is used for the events generated by wxSpinButton and wxSpinCtrl.
<wx/spinbutt.h> or <wx/spinctrl.h>
To process input from a spin button, use one of these event handler macros to direct input to member functions that take a wxSpinEvent argument:
|EVT_SPIN(id, func)||Generated whenever an arrow is pressed.|
|EVT_SPIN_UP(id, func)||Generated when left/up arrow is pressed.|
|EVT_SPIN_DOWN(id, func)||Generated when right/down arrow is pressed.|
Note that if you handle both SPIN and UP or DOWN events, you will be notified about each of them twice: first the UP/DOWN event will be receieved and then, if it wasn't vetoed, the SPIN event will be sent.
wxSpinButton and wxSpinCtrl
The constructor is not normally used by the user code.
int GetPosition(void) const
Retrieve the current spin button or control value.
Set the value associated with the event.