wxMemoryFSHandler

This wxFileSystem handler can store arbitrary data in memory stream and make them accessible via URL. It is particularly suitable for storing bitmaps from resources or included XPM files so that they can be used with wxHTML.

Filenames are prefixed with "memory:", e.g. "memory:myfile.html".

Example:

#ifndef __WXMSW__
#include "logo.xpm"
#endif

void MyFrame::OnAbout(wxCommandEvent&)
{
    wxBusyCursor bcur;
    wxFileSystem::AddHandler(new wxMemoryFSHandler);
    wxMemoryFSHandler::AddFile("logo.pcx", wxBITMAP(logo), wxBITMAP_TYPE_PCX);
    wxMemoryFSHandler::AddFile("about.htm", 
                               "<html><body>About: "
                               "<img src=\"memory:logo.pcx\"></body></html>");

    wxDialog dlg(this, -1, wxString(_("About")));
    wxBoxSizer *topsizer;
    wxHtmlWindow *html;
    topsizer = new wxBoxSizer(wxVERTICAL);
    html = new wxHtmlWindow(&dlg, -1, wxDefaultPosition, 
                            wxSize(380, 160), wxHW_SCROLLBAR_NEVER);
    html->SetBorders(0);
    html->LoadPage("memory:about.htm");
    html->SetSize(html->GetInternalRepresentation()->GetWidth(), 
                  html->GetInternalRepresentation()->GetHeight());
    topsizer->Add(html, 1, wxALL, 10);
    topsizer->Add(new wxStaticLine(&dlg, -1), 0, wxEXPAND | wxLEFT | wxRIGHT, 10);
    topsizer->Add(new wxButton(&dlg, wxID_OK, "Ok"), 
                  0, wxALL | wxALIGN_RIGHT, 15);
    dlg.SetAutoLayout(true);
    dlg.SetSizer(topsizer);
    topsizer->Fit(&dlg);
    dlg.Centre();
    dlg.ShowModal();
    
    wxMemoryFSHandler::RemoveFile("logo.pcx");
    wxMemoryFSHandler::RemoveFile("about.htm");
}

Derived from

wxFileSystemHandler

Include files

<wx/fs_mem.h>



wxMemoryFSHandler::wxMemoryFSHandler



wxMemoryFSHandler(void)

Constructor.



wxMemoryFSHandler::AddFile



static void AddFile(const wxString& filename, wxImage& image, long type)



static void AddFile(const wxString& filename, const wxBitmap& bitmap, long type)



static void AddFile(const wxString& filename, const wxString& textdata)



static void AddFile(const wxString& filename, const void* binarydata, size_t size)

Add file to list of files stored in memory. Stored data (bitmap, text or raw data) will be copied into private memory stream and available under name "memory:" + filename.

The type argument is one of wxBITMAP_TYPE_XXX constants. Note that you must use a type value (aka image format) that wxWidgets can save (e.g. JPG, PNG, see wxImage documentation)!



wxMemoryFSHandler::RemoveFile



static void RemoveFile(const wxString& filename)

Remove file from memory FS and free occupied memory.

ymasuda 平成17年11月19日